Soulcalibur 2: Blade-edge fun.

When I got Soulcalibur 2 for the Nintendo Gamecube, I wasn’t sure what to expect. Would it be a Tekken or Mortal Kombat clone? Maybe Omnimusha? Like Street Fighter, perhaps? Well, yes and no.

Soulcalibur, for those who don’t know, is a fighting game series for sword-wielders. This game guest-starred Link of The Legend of Zelda fame, which is actually one of the reasons I got it. That and that its a fighting game. I dig those.

Anyway, the game’s not too bad. The animation is pretty good for the Gamecube, and the controls aren’t complicated enough to want to break your controller. I liked the stages and custom-weapons you could equip your characters with. The main gripe I had was with the story-mode.

Link VS Taki: A fight that can never happen in a decent story mode!

The story-mode is actually pretty ridiculous and unbelievable.  You play as a wandering swordsman seraching for this legendary sword called the “Soulcalibur”, which houses some evil demon or whatever. And now, with no clue AT ALL where it is, you walk around randomly, fighting random people, and conveniantly getting hints and such. Yeah. Also, no cutscenes, which felt outdated.

Hey, Link! Why is that girl kicking your butt?!?

Story-mode aside, this game is definately a must for fighting game fans, and the added bonus of Link is also cool! Anyway, Gamestop will have this game for cheap, so pick it up.

Soulcalibur 2 is rated T, and contains bloodless fantasy violence, mild language, and mild sensuality.

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